fredag 20 september 2013

Bollspel, game design part 1

Together with Thomas Rogowiec (blog here), we started to develop a game based on a simple concept proposed by him. The idea, quite simply, is to shoot a ball through a room, and out via an exit. The project started yesterday afternoon with some concept sketches, and today developed into a first primitive digital prototype with six rooms. The digital prototype was quickly put together with the use of the quick-and-dirty game engine Construct 2.



Inga kommentarer :

Skicka en kommentar